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3 public replies · showing 3 · fetched 0s ago · read only

  1. @raster@retro-gaiden.com · 2h ago

    @ itsfoss Must help that they maintain actively SteamOS from a while, and keep a 32lib subsystem requires a lot of work at deep level. Perhaps they realized at the end how much burden it was deal with the thing just for running a single piece of software. :P

  2. @DevTimmOfTO@mastodon.social · 1h ago

    @ itsfoss I think it's good and bad at the same time. And I am also worried about machines which are older and that resulted in more E-waste. I also understand the developer side of don't require older libraries for i686. So I see it as a win-lose situation.

  3. @hazmeister@mastodon.social · 1h ago

    @ itsfoss my favourite game # L4D2 is still 32bit, hope we get an upgraded server build soon like the rest or Source did!