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Tech / everything · hot matching “performance”

2 shown · updated 58s ago · read only
  1. Why does updating a struct array sequentially become 4x slower when threads write to adjacent indices? (stackoverflow.com)stack

    19 points by skatd in stackoverflow.com · 23d ago · stack comments

    I am benchmarking a parallelized array processing function in C++20. I noticed a weird performance degradation that defies standard algorithmic logic. I have an array of simple tracking counters. When a single thread loops through and updates the elements sequentially, it finish…
  2. NLog cpu performance issue (stackoverflow.com)stack

    2 points by Simon in stackoverflow.com · 15y ago · stack comments

    I have problem with this method in NLog library: NLog.Targets.Wrappers.AsyncTargetWrapper.ProcessPendingEvents(object state) It consume too much cpu time. I have long running windows service using Nlog and after two days my service consume over 80% cpu time (one core is almost o…
    filed under c#.netnlog